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Storing masks in RGB channels

Storing masks in RGB channels
Base image for the examples in this article

Finally returning to posting the original manuscripts of the articles I've written for 3D World magazine in 2014. This one was first published in issue 186 under the title "The Mighty Multimatte".

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Posted by Denis Kozlov at 1:24 PM 13 comments:
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Labels: 3D, articles, compositing, image manipulation, techniques
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