Intro
It's been a while since I've last posted and a lot has happened in that time: I've managed to finish my procedural R'n'D and spent several years applying the results commercially. I've also principally advanced in my research on formal taxonomy of visual style and have indulged into the realtime and interactive graphics.
More and more of the commercial work got hidden under NDAs and my own pet projects have become ever bigger, while the time to write about them ever scarcer. But finally, here come some news as I have advanced in one of those big projects - visualizing the game of chess in brand new ways, hopefully the spectacular ones.









