Parametric Art Systems from Denis Kozlov on Vimeo.
The video spans about a decade of work and much more of research. Below I’ve gathered some links providing additional details, examples and explanations.
The key article covering my vision, process and approach. I’ve
notably advanced in each since the time of writing, but still find it
A general overview of the technology involved (at the time of writing
my primary 3D tool being Houdini). No prior knowledge required:
The initial 2015 essay noticed by ACM SIGGRAPH:
While the above links mostly focus on 3D part of the work, below is my secret weapon often and easily overlooked: batch image processing (typically with compositing tools like Nuke or Fusion)
The basic principles:
And examples of more advanced techniques:
Hope you enjoy!